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AI Insights · Timothy · July 2022

Top 5 Hidden Objects Games on Android in Latin America: Q2 2022

Discover the performance metrics of the top 5 Hidden Objects games on Android in Latin America for Q2 2022, based on data from Sensor Tower.

Top 5 Hidden Objects Games on Android in Latin America: Q2 2022

In the second quarter of 2022, the top 5 Hidden Objects games on Android in Latin America showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Find the Alien by MOONEE PUBLISHING LTD saw a significant number of weekly downloads, peaking at 486K in early May. However, downloads dropped to around 152K by the end of May, before slightly recovering to 205K by late June. The game maintained a high number of weekly active users, starting at 990K at the end of March and experiencing a decline to 505K by early June, with a slight increase to 580K by the end of the quarter.

Differences - find & spot them from Easybrain recorded a steady increase in weekly downloads, reaching a high of 224K in mid-April, before stabilizing around 133K towards the end of June. The game’s weekly active users also showed a positive trend, rising from 221K at the end of March to 377K by the end of June. Revenue saw minor fluctuations, peaking at $18 in early May and $15 in late June.

Criminal Case by Pretty Simple maintained a consistent weekly download rate, fluctuating between 52K and 76K throughout the quarter. The game’s revenue peaked at approximately $639 in mid-April, with other weeks generally around $450 to $580. Active users remained relatively stable, starting at 352K and ending at 348K.

Find the Difference 1000+ from Gamma Play experienced a modest yet steady download rate, starting at 38K at the end of March and peaking at 51K in mid-April. Weekly active users also showed a stable trend around 215K towards the end of June. Revenue remained low but consistent, with minor peaks at $6 in late May and $3 by the end of June.

Scavenger Hunt by Popcore Games showed significant growth in weekly downloads, peaking at 90K at the end of May. The game’s active user base expanded rapidly, starting at 6K in mid-April and reaching 153K by the end of June. Revenue saw a notable increase, peaking at $1.4K in early June.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022